Design Thinking and CreativityLaajuus (5 op)
Tunnus: YAMK159
Laajuus
5 op
Opetuskieli
- englanti
Vastuuhenkilö
- Marika Kunnari
Osaamistavoitteet
Student knows the phases of the design thinking process. Student can contribute design thinking process as well as develop and lead a creative design thinking process. Student can apply design methods in the design phases. Student can use and disseminate information gathered and created during the design process. Student understands the factors contributing to creativity and can foster and manage creative mindset in an organization.
Main competences on the course: proactive development, internationality and multiculturalism, operating in a workplace
Sisältö
- Design thinking process
- Design methods
- Fostering and managing creativity
Arviointikriteerit, tyydyttävä (1)
0: The student does not participate in the course or he/she doesn´t meet the minimum requirements for course approval.
1-2: The student
- understands and can explain the phases of the design thinking process.
- can use basic design methods in appropriate design phases.
- understands factors contributing to creativity.
Arviointikriteerit, hyvä (3)
3-4: The student
- can apply design thinking process to create novel solutions.
- can choose and apply relevant design methods during the design process.
- can disseminate information gathered and created during the design process.
- can contribute to a creative design process and fostering of creativity.
Arviointikriteerit, kiitettävä (5)
5: The student
- can develop and lead a design thinking process to create innovative solutions.
- can innovatively apply design methods during the design process.
- can disseminate and critically assess information gathered and created during the design process.
- can develop and manage creativity in an organization.
Ilmoittautumisaika
08.01.2024 - 21.01.2024
Ajoitus
05.02.2024 - 11.04.2024
Laajuus
5 op
Virtuaaliosuus (op)
5 op
T&K-osuus
3 op
Toteutustapa
Etäopetus
Yksikkö
Ylempi AMK-koulutus
Opetuskielet
- Englanti
Paikat
15 - 40
Opettaja
- Mira Alhonsuo
- Panu Huczkowski
Opiskelijaryhmät
-
YAMKPROFYAMK, profiloivat opinnot
Tavoitteet
Student knows the phases of the design thinking process. Student can contribute design thinking process as well as develop and lead a creative design thinking process. Student can apply design methods in the design phases. Student can use and disseminate information gathered and created during the design process. Student understands the factors contributing to creativity and can foster and manage creative mindset in an organization.
Main competences on the course: proactive development, internationality and multiculturalism, operating in a workplace
Sisältö
- Design thinking process
- Design methods
- Fostering and managing creativity
Aika ja paikka
Contact sessions are organised in ZOOM (mandatory)
5.2 17-21
11.3 17-21
Opetusmenetelmät
- Integrated learning.
- Team assignment.
- Individual creativity and development of competences needed in the future working life.
Arviointiasteikko
H-5
Arviointikriteerit, tyydyttävä (1)
0: The student does not participate in the course or he/she doesn´t meet the minimum requirements for course approval.
1-2: The student
- understands and can explain the phases of the design thinking process.
- can use basic design methods in appropriate design phases.
- understands factors contributing to creativity.
Arviointikriteerit, hyvä (3)
3-4: The student
- can apply design thinking process to create novel solutions.
- can choose and apply relevant design methods during the design process.
- can disseminate information gathered and created during the design process.
- can contribute to a creative design process and fostering of creativity.
Arviointikriteerit, kiitettävä (5)
5: The student
- can develop and lead a design thinking process to create innovative solutions.
- can innovatively apply design methods during the design process.
- can disseminate and critically assess information gathered and created during the design process.
- can develop and manage creativity in an organization.
Ilmoittautumisaika
03.10.2022 - 31.10.2022
Ajoitus
01.03.2023 - 30.04.2023
Laajuus
5 op
Virtuaaliosuus (op)
5 op
T&K-osuus
4 op
Toteutustapa
Etäopetus
Yksikkö
Ylempi AMK-koulutus
Opetuskielet
- Englanti
Paikat
15 - 35
Opettaja
- Mira Alhonsuo
- Marika Tuomela-Pyykkönen
Opiskelijaryhmät
-
YAMKPROFYAMK, profiloivat opinnot
Tavoitteet
Student knows the phases of the design thinking process. Student can contribute design thinking process as well as develop and lead a creative design thinking process. Student can apply design methods in the design phases. Student can use and disseminate information gathered and created during the design process. Student understands the factors contributing to creativity and can foster and manage creative mindset in an organization.
Main competences on the course: proactive development, internationality and multiculturalism, operating in a workplace
Sisältö
- Design thinking process
- Design methods
- Fostering and managing creativity
Aika ja paikka
Virtual contacts scheduled:
1.3.2023 at 17-21.
14.3.2023 at 17-20
28.3.2023 at 17-21.
Arviointiasteikko
H-5
Arviointikriteerit, tyydyttävä (1)
0: The student does not participate in the course or he/she doesn´t meet the minimum requirements for course approval.
1-2: The student
- understands and can explain the phases of the design thinking process.
- can use basic design methods in appropriate design phases.
- understands factors contributing to creativity.
Arviointikriteerit, hyvä (3)
3-4: The student
- can apply design thinking process to create novel solutions.
- can choose and apply relevant design methods during the design process.
- can disseminate information gathered and created during the design process.
- can contribute to a creative design process and fostering of creativity.
Arviointikriteerit, kiitettävä (5)
5: The student
- can develop and lead a design thinking process to create innovative solutions.
- can innovatively apply design methods during the design process.
- can disseminate and critically assess information gathered and created during the design process.
- can develop and manage creativity in an organization.